Gaming

=Gaming in Education=

**Possible Speakers or Resources** Sasha Barab (ICE 2009) - Quest Atlantis - Playable Fictions  Kurt Squires - UW Madison  EnterZon people Katie Salen - NYC gaming school James Paul Gee - ASU (Mary Lou Fulton college)  [|Richard Halverson], Co-Director __[|Games, Learning and Society Research Group]__ , UW-Madison

**Gaming in Education Research or Articles** ** Education Arcade - Two white papers on [|Moving Learning Games Forward] and [|Using the Technology of Today in the Classroom Today] ** ** [|What About Games Makes Them Good for Learning?] - from Thinkport; a resource for Maryland Education **  [|Learning by Design: Good Video Games as Learning Machines] by James Paul Gee, University of Wisconsin-Madison  [|Serious Games Initiative]

**Game Sites or Examples** Enterzon  Dimension M  From ThinkPort, Maryland, [|Virtural Arcade]  Lure of the Labyrinth - Thinkport, Lure of the Labyrinth is a digital game for middle-school pre-algebra students. It includes a wealth of intriguing math-based puzzles wrapped into an exciting narrative game in which students work to find their lost pet - and save the world from monsters!  Ayiti The Cost of Life - from UNICEF, about keeping a family of five alive and well in Haiti  [|Primary History from the BBC] - covers the Ancient Greeks, Romans, Vikings, Anglo-Saxons, Victorian England and WWII. There are interactive games associated with each time period. Example: the Viking game is an archaeological dig and the Greek game is similar to Zelda where you talk with people and gather items you need to solve the game.  StarLogo: The Next Generation - MIT, StarLogo TNG is The Next Generation of StarLogo modeling and simulation software. <span style="font-family: Arial,Helvetica,sans-serif; font-size: medium; font-weight: normal;"> Gamestar Mechanic - Gamestar Mechanic is a game and community about playing, designing, and sharing games. <span style="font-family: Arial,Helvetica,sans-serif; font-size: medium; font-weight: normal;"> Racing Academy - Racing Academy is a racing videogame built on an advanced physics simulation engine. It is intended to support an online community of learners' increased familiarity with engineering concepts, through racing and engineering realistic virtual models of cars. <span style="font-family: Arial,Helvetica,sans-serif; font-size: medium; font-weight: normal;"> [|Fantastic Contraption] - use drawing tools and physics to move a circle to a goal <span style="font-family: Arial,helvetica,serif; font-size: medium; line-height: normal;">Social Studies Games - there are a variety of games on this site. It is an education project designed to teach students civics and inspire them to be active participants in our democracy.

<span style="font-family: Arial,Helvetica,sans-serif; font-size: medium; font-weight: normal;"> **Skill Building Games** <span style="font-family: Arial,Helvetica,sans-serif; font-size: medium; font-weight: normal;"> (ICE 2010) [|Arcademics] Skill Building in Math, Language Arts and Geography

<span style="font-family: Arial,Helvetica,sans-serif; font-size: medium;">**Conferences or Professional Development on Gaming** <span style="font-family: Arial,helvetica,serif; font-size: medium; line-height: normal;"> UW Madison gaming conference <span style="font-family: Arial,helvetica,serif; font-size: medium; line-height: normal;"> Dr. Grace Chiu - Scratch - Center for Educational Leadership, University of Washington <span style="font-family: Arial,helvetica,serif; font-size: medium; line-height: normal;"> Serious Games Initiative <span style="font-family: Arial,helvetica,serif; font-size: medium; line-height: normal;"> Games for Health <span style="font-family: Arial,helvetica,serif; font-size: medium; line-height: normal;">